Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 201 days ago
3 / 10 / 1
K / D / A
22.2%
Kill participation
813.3
Damage / min
10,753g
356.5 gold / min
33
12 placed · 2 cleared
230
7.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylamb#zzy
Ambessa · Top
7 / 5 / 4
34.4% KP
15,783
16.8% share
11,680g
199 CS · 6.6/m
科技枪Qiyana#关敏绿
Fiddlesticks · Jungle
9 / 1 / 6
46.9% KP
20,545
21.9% share
16,168g
269 CS · 8.9/m
MiloBramble#KR1
Udyr · Mid
6 / 0 / 9
46.9% KP
16,883
18% share
13,621g
246 CS · 8.2/m
baekjongmin#0812
Yunara · ADC
5 / 7 / 10
46.9% KP
17,083
18.2% share
15,818g
280 CS · 9.3/m
Forya#1220
LeBlanc · Support
5 / 5 / 8
40.6% KP
23,576
25.1% share
10,227g
49 CS · 1.6/m
Red side
DefeatDK Nevid#동두천왕
Vayne · Top
3 / 10 / 1
22.2% KP
24,534
28% share
10,753g
230 CS · 7.6/m
nicksen#KR1
Zyra · Jungle
6 / 4 / 2
44.4% KP
16,950
19.3% share
12,898g
240 CS · 8/m
S T T S#0310
Zeri · Mid
2 / 5 / 2
22.2% KP
14,993
17.1% share
10,658g
264 CS · 8.8/m
Hebi#3 Y
Cassiopeia · ADC
5 / 3 / 8
72.2% KP
25,282
28.8% share
13,563g
259 CS · 8.6/m
我比你更好#0909
Pyke · Support
2 / 10 / 5
38.9% KP
5,898
6.7% share
7,382g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
