Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 199 days ago
2 / 8 / 3
K / D / A
20.8%
Kill participation
675.3
Damage / min
9,271g
341.7 gold / min
26
10 placed · 3 cleared
165
6.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycaballo ganador#0903
Rumble · Top
7 / 6 / 6
32.5% KP
27,097
23.2% share
11,864g
195 CS · 7.2/m
Hide in water#pyke
Naafiri · Jungle
14 / 4 / 5
47.5% KP
25,204
21.6% share
17,484g
198 CS · 7.3/m
허거덩#0303
Orianna · Mid
13 / 1 / 14
67.5% KP
35,978
30.8% share
18,350g
316 CS · 11.6/m
Katie sky#KR2
Ashe · ADC
1 / 6 / 11
30% KP
16,613
14.2% share
12,309g
201 CS · 7.4/m
soodangkim#vdz
Pyke · Support
5 / 7 / 15
50% KP
11,762
10.1% share
9,673g
20 CS · 0.7/m
Red side
DefeatDK Nevid#동두천왕
Vayne · Top
2 / 8 / 3
20.8% KP
18,323
19.6% share
9,271g
165 CS · 6.1/m
Mitsuki#tes
Ambessa · Jungle
3 / 8 / 5
33.3% KP
16,569
17.7% share
11,312g
205 CS · 7.6/m
이지만의하루#이지만
Azir · Mid
7 / 12 / 1
33.3% KP
24,182
25.9% share
12,349g
241 CS · 8.9/m
직 항#KR3
Mel · ADC
10 / 5 / 3
54.2% KP
22,362
23.9% share
13,440g
199 CS · 7.3/m
eqwdqg#KR1
Bard · Support
2 / 8 / 13
62.5% KP
12,087
12.9% share
8,157g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
