Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 197 days ago
14 / 9 / 7
K / D / A
45.7%
Kill participation
1,558.5
Damage / min
18,058g
452.8 gold / min
33
15 placed · 3 cleared
290
7.3 CS / min
Objective control
2
Dragons
3
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Vladimir · Top
14 / 9 / 7
45.7% KP
62,160
36.9% share
18,058g
290 CS · 7.3/m
Natalie#0304
Malphite · Jungle
5 / 10 / 23
60.9% KP
29,590
17.6% share
15,636g
212 CS · 5.3/m
Naruto#Helix
Yasuo · Mid
13 / 6 / 7
43.5% KP
32,036
19% share
19,100g
292 CS · 7.3/m
순대사줘#KR1
Aphelios · ADC
9 / 7 / 8
37% KP
32,836
19.5% share
18,968g
323 CS · 8.1/m
SheepCloud#쉽클라우드
Rell · Support
5 / 11 / 24
63% KP
11,940
7.1% share
12,909g
38 CS · 1/m
Red side
Victory대머리도적#롤링썬더
Jayce · Top
8 / 15 / 9
40.5% KP
44,466
22.5% share
17,148g
272 CS · 6.8/m
抖音丶小猪仔#小猪仔
Kha'Zix · Jungle
10 / 4 / 11
50% KP
47,731
24.1% share
19,934g
250 CS · 6.3/m
HOO#Miss
Lissandra · Mid
8 / 10 / 17
59.5% KP
34,553
17.5% share
15,281g
275 CS · 6.9/m
ADFQWER#AD1
Jinx · ADC
14 / 7 / 11
59.5% KP
46,423
23.5% share
22,858g
360 CS · 9/m
Luon#11111
Bard · Support
2 / 10 / 30
76.2% KP
24,583
12.4% share
12,123g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
