Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 197 days ago
4 / 5 / 7
K / D / A
35.5%
Kill participation
931.2
Damage / min
10,451g
453.7 gold / min
28
10 placed · 4 cleared
194
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCz相信自己呀#miohf
Vladimir · Top
5 / 5 / 1
37.5% KP
9,546
19.7% share
8,666g
161 CS · 7/m
Douyin susushizi#05jug
Graves · Jungle
4 / 8 / 2
37.5% KP
7,603
15.7% share
9,296g
159 CS · 6.9/m
로키의 코 드리블#2004
Ahri · Mid
2 / 7 / 5
43.8% KP
11,570
23.9% share
8,755g
185 CS · 8/m
Starbucks#S T
Seraphine · ADC
3 / 3 / 3
37.5% KP
10,591
21.9% share
10,436g
215 CS · 9.3/m
我的箭下没有秘密#luna
Pantheon · Support
2 / 8 / 5
43.8% KP
9,046
18.7% share
6,990g
36 CS · 1.6/m
Red side
VictoryDK Nevid#동두천왕
Jayce · Top
4 / 5 / 7
35.5% KP
21,449
25.2% share
10,451g
194 CS · 8.4/m
La La Land#라라랜드
Jarvan IV · Jungle
14 / 1 / 13
87.1% KP
27,334
32.1% share
14,375g
212 CS · 9.2/m
抖音玉娇龙ovo#KR12
Mel · Mid
9 / 3 / 2
35.5% KP
17,759
20.9% share
11,179g
235 CS · 10.2/m
라 쿤#박성호
Ziggs · ADC
1 / 5 / 6
22.6% KP
12,030
14.1% share
9,579g
191 CS · 8.3/m
우하하#포항항
Yuumi · Support
3 / 2 / 22
80.6% KP
6,491
7.6% share
7,830g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
