Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 197 days ago
1 / 7 / 6
K / D / A
20.6%
Kill participation
658.7
Damage / min
10,980g
341.3 gold / min
46
18 placed · 4 cleared
240
7.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Vayne · Top
1 / 7 / 6
20.6% KP
21,188
17.7% share
10,980g
240 CS · 7.5/m
준 밍#KR2
Naafiri · Jungle
6 / 7 / 12
52.9% KP
16,870
14.1% share
14,256g
229 CS · 7.1/m
작은 시조새#SVL
Aurora · Mid
8 / 9 / 11
55.9% KP
32,104
26.9% share
12,129g
154 CS · 4.8/m
흑풍마각월참#필 두
Yunara · ADC
6 / 4 / 9
44.1% KP
27,676
23.2% share
17,032g
296 CS · 9.2/m
douyin福星小毅#miohf
Pantheon · Support
13 / 7 / 6
55.9% KP
21,705
18.2% share
11,935g
38 CS · 1.2/m
Red side
Victory그렇더라고요#KR2
Jayce · Top
4 / 5 / 12
47.1% KP
24,409
19% share
13,291g
219 CS · 6.8/m
9G umi#2008
Ambessa · Jungle
13 / 8 / 9
64.7% KP
39,592
30.8% share
18,465g
227 CS · 7.1/m
설레임먹고싶네#KR1
Quinn · Mid
12 / 7 / 5
50% KP
28,545
22.2% share
14,899g
216 CS · 6.7/m
사과농장#2004
Corki · ADC
4 / 7 / 8
35.3% KP
20,083
15.6% share
14,916g
269 CS · 8.4/m
매 루#KR1
Maokai · Support
1 / 7 / 12
38.2% KP
15,721
12.2% share
9,420g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
