Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 196 days ago
3 / 10 / 7
K / D / A
24.4%
Kill participation
1,171
Damage / min
18,272g
461 gold / min
29
13 placed · 2 cleared
350
8.8 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoardMarKer #KR1
Jax · Top
7 / 10 / 6
25% KP
31,680
16.4% share
14,011g
229 CS · 5.8/m
대박기원#2026
Rengar · Jungle
9 / 6 / 22
59.6% KP
43,002
22.3% share
18,249g
276 CS · 7/m
슈크림#KR333
Mel · Mid
12 / 10 / 14
50% KP
39,955
20.7% share
16,982g
294 CS · 7.4/m
comfortable#0819
Jhin · ADC
13 / 8 / 21
65.4% KP
36,744
19% share
21,549g
298 CS · 7.5/m
TheHank#反迷你
Senna · Support
11 / 7 / 25
69.2% KP
41,847
21.7% share
16,987g
93 CS · 2.3/m
Red side
VictoryDK Nevid#동두천왕
Gnar · Top
3 / 10 / 7
24.4% KP
46,412
24% share
18,272g
350 CS · 8.8/m
김동찬#KR 1
Lee Sin · Jungle
7 / 12 / 19
63.4% KP
34,867
18% share
17,798g
235 CS · 5.9/m
unfate#KR1
Cassiopeia · Mid
12 / 12 / 14
63.4% KP
42,003
21.7% share
20,096g
266 CS · 6.7/m
간절합니다#Honey
Corki · ADC
11 / 7 / 7
43.9% KP
48,601
25.1% share
21,782g
354 CS · 8.9/m
douyin福星小毅#miohf
Pantheon · Support
8 / 11 / 14
53.7% KP
21,517
11.1% share
13,584g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
