Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 195 days ago
0 / 10 / 5
K / D / A
11.4%
Kill participation
556.2
Damage / min
11,836g
361.4 gold / min
29
9 placed · 5 cleared
241
7.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Zaahen · Top
0 / 10 / 5
11.4% KP
18,215
12.3% share
11,836g
241 CS · 7.4/m
Epilogue for you#EP1
Sylas · Jungle
7 / 8 / 12
43.2% KP
26,968
18.3% share
15,820g
217 CS · 6.6/m
yaya#yqfxy
Qiyana · Mid
13 / 9 / 10
52.3% KP
35,755
24.2% share
17,691g
235 CS · 7.2/m
tmhrnjh#1002
Lucian · ADC
20 / 9 / 8
63.6% KP
50,747
34.4% share
22,903g
264 CS · 8.1/m
Crack#0221
Nami · Support
4 / 9 / 31
79.5% KP
16,046
10.9% share
13,220g
38 CS · 1.2/m
Red side
Defeat근거리탑챔프만함#속았지
Vayne · Top
8 / 5 / 8
35.6% KP
31,975
21% share
14,956g
279 CS · 8.5/m
MVKE Sofm#2244
Naafiri · Jungle
14 / 11 / 7
46.7% KP
23,862
15.7% share
15,312g
187 CS · 5.7/m
부히부히#KR6
Ekko · Mid
8 / 8 / 13
46.7% KP
39,894
26.2% share
14,788g
246 CS · 7.5/m
kastella#s t
Ashe · ADC
13 / 13 / 13
57.8% KP
42,724
28.1% share
17,984g
198 CS · 6/m
Robin#星期日
Lulu · Support
2 / 7 / 21
51.1% KP
13,850
9.1% share
10,289g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
