Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 195 days ago
5 / 10 / 2
K / D / A
46.7%
Kill participation
825.1
Damage / min
9,977g
443.8 gold / min
19
8 placed · 1 cleared
153
6.8 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbyss#1753
Jax · Top
5 / 5 / 6
28.2% KP
15,155
18.6% share
10,424g
159 CS · 7.1/m
nizuizhengui#小何的枪
Pantheon · Jungle
14 / 2 / 6
51.3% KP
15,889
19.5% share
12,955g
159 CS · 7.1/m
로키의 코 드리블#2004
Ahri · Mid
11 / 3 / 8
48.7% KP
22,877
28.1% share
11,899g
210 CS · 9.3/m
kastella#s t
Ezreal · ADC
7 / 3 / 10
43.6% KP
18,610
22.8% share
13,064g
217 CS · 9.7/m
매 루#KR1
Maokai · Support
2 / 2 / 15
43.6% KP
9,013
11.1% share
7,836g
31 CS · 1.4/m
Red side
DefeatDK Nevid#동두천왕
Jayce · Top
5 / 10 / 2
46.7% KP
18,550
26.1% share
9,977g
153 CS · 6.8/m
齐枫永恩34D#奶熊王
Yone · Jungle
4 / 7 / 2
40% KP
12,343
17.4% share
10,542g
147 CS · 6.5/m
ParisVan#不知名歌手
Azir · Mid
2 / 8 / 1
20% KP
13,982
19.7% share
8,103g
196 CS · 8.7/m
永远输不完#三分王
Mel · ADC
3 / 9 / 4
46.7% KP
17,994
25.4% share
8,998g
190 CS · 8.5/m
Luon#11111
Nautilus · Support
1 / 5 / 7
53.3% KP
8,083
11.4% share
6,516g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
