Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 194 days ago
7 / 7 / 10
K / D / A
43.6%
Kill participation
1,168.8
Damage / min
13,833g
460.8 gold / min
37
7 placed · 3 cleared
241
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFA Racerr#KR06
Sion · Top
2 / 6 / 12
48.3% KP
19,914
19.1% share
10,995g
237 CS · 7.9/m
asfdafds#asdf
Jarvan IV · Jungle
7 / 8 / 14
72.4% KP
19,125
18.3% share
13,294g
167 CS · 5.6/m
xinyanbajian#KR1
Akshan · Mid
13 / 5 / 5
62.1% KP
33,732
32.3% share
14,702g
199 CS · 6.6/m
Hebi#스케치
Cassiopeia · ADC
6 / 11 / 5
37.9% KP
23,971
22.9% share
12,298g
201 CS · 6.7/m
온 재#KR1
Leona · Support
1 / 9 / 15
55.2% KP
7,786
7.4% share
7,876g
25 CS · 0.8/m
Red side
VictoryDK Nevid#동두천왕
Jayce · Top
7 / 7 / 10
43.6% KP
35,083
22.9% share
13,833g
241 CS · 8/m
백기태#S T
Nocturne · Jungle
4 / 7 / 14
46.2% KP
13,171
8.6% share
12,351g
210 CS · 7/m
1993s#KR0
Orianna · Mid
10 / 3 / 19
74.4% KP
29,540
19.3% share
13,432g
192 CS · 6.4/m
Peyz#KR11
Varus · ADC
16 / 7 / 15
79.5% KP
56,287
36.8% share
18,885g
236 CS · 7.9/m
무명객#ADC
Bard · Support
2 / 5 / 33
89.7% KP
19,036
12.4% share
10,610g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
