Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 194 days ago
6 / 14 / 2
K / D / A
32%
Kill participation
1,110.5
Damage / min
15,148g
453.8 gold / min
28
9 placed · 1 cleared
309
9.3 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Olaf · Top
6 / 14 / 2
32% KP
37,071
23.3% share
15,148g
309 CS · 9.3/m
DK PlayMaker#KR1
Shen · Jungle
1 / 7 / 10
44% KP
6,263
3.9% share
11,631g
211 CS · 6.3/m
김아현#111
Akshan · Mid
10 / 7 / 5
60% KP
51,352
32.2% share
17,720g
291 CS · 8.7/m
DK Hitscan#0531
Lucian · ADC
8 / 8 / 6
56% KP
48,854
30.7% share
17,187g
273 CS · 8.2/m
의문의바드장인#kr0
Nami · Support
0 / 8 / 18
72% KP
15,714
9.9% share
9,203g
39 CS · 1.2/m
Red side
Victorykabob#00000
Sion · Top
8 / 3 / 12
45.5% KP
28,626
19.5% share
14,449g
254 CS · 7.6/m
tmhrnjh#1002
Nidalee · Jungle
13 / 5 / 8
47.7% KP
35,794
24.4% share
16,970g
257 CS · 7.7/m
강심교 행동대장#강철심장
Yone · Mid
6 / 4 / 8
31.8% KP
30,605
20.9% share
16,229g
316 CS · 9.5/m
못할때도있는사람#KR1
Jhin · ADC
16 / 7 / 4
45.5% KP
33,370
22.8% share
19,009g
268 CS · 8/m
t4k1zz#KR2
Skarner · Support
1 / 6 / 18
43.2% KP
18,276
12.5% share
11,549g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
