Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 194 days ago
12 / 10 / 4
K / D / A
59.3%
Kill participation
957.1
Damage / min
15,203g
494.1 gold / min
32
10 placed · 4 cleared
207
6.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory쌔 디#쌔디0
Jayce · Top
13 / 9 / 16
61.7% KP
40,693
25.8% share
14,802g
210 CS · 6.8/m
Na병현#2001
Lee Sin · Jungle
16 / 3 / 16
68.1% KP
32,260
20.5% share
16,893g
209 CS · 6.8/m
좀쎈남자ii#1111
Taliyah · Mid
8 / 4 / 21
61.7% KP
36,934
23.4% share
15,717g
244 CS · 7.9/m
비 광#12W
Ezreal · ADC
8 / 4 / 10
38.3% KP
36,489
23.1% share
15,701g
230 CS · 7.5/m
최재우#0806
Janna · Support
2 / 7 / 23
53.2% KP
11,323
7.2% share
9,506g
22 CS · 0.7/m
Red side
DefeatDK Nevid#동두천왕
Olaf · Top
12 / 10 / 4
59.3% KP
29,447
25.6% share
15,203g
207 CS · 6.7/m
Im noob777#777
Skarner · Jungle
8 / 6 / 14
81.5% KP
25,765
22.4% share
13,281g
177 CS · 5.8/m
养只小羊#1102
Galio · Mid
2 / 13 / 7
33.3% KP
15,359
13.4% share
8,720g
163 CS · 5.3/m
Starseeker#0827
Yunara · ADC
4 / 10 / 6
37% KP
29,857
26% share
14,358g
269 CS · 8.7/m
creep#cwz
Karma · Support
1 / 8 / 13
51.9% KP
14,572
12.7% share
8,101g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
