Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 193 days ago
10 / 4 / 4
K / D / A
58.3%
Kill participation
1,388.4
Damage / min
14,550g
526.5 gold / min
33
11 placed · 3 cleared
262
9.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Jayce · Top
10 / 4 / 4
58.3% KP
38,365
38.5% share
14,550g
262 CS · 9.5/m
KRX Vincenzo#KR4
Kha'Zix · Jungle
5 / 4 / 7
50% KP
16,384
16.4% share
13,772g
217 CS · 7.9/m
aksdjhfljlasdkaj#asdkl
LeBlanc · Mid
3 / 3 / 4
29.2% KP
21,531
21.6% share
10,069g
224 CS · 8.1/m
Wave to earth#KR37
Varus · ADC
4 / 11 / 2
25% KP
15,763
15.8% share
10,730g
166 CS · 6/m
抖音 阿撸撸#360
Rakan · Support
2 / 9 / 8
41.7% KP
7,734
7.8% share
7,480g
35 CS · 1.3/m
Red side
VictoryKingen#KR1
K'Sante · Top
1 / 7 / 7
25.8% KP
12,371
12.4% share
9,729g
228 CS · 8.3/m
도경우#1127
Nidalee · Jungle
10 / 4 / 11
67.7% KP
20,870
20.9% share
13,012g
208 CS · 7.5/m
Chiikawa#KR7
Viego · Mid
10 / 8 / 5
48.4% KP
18,904
18.9% share
12,840g
153 CS · 5.5/m
cord0730#KR2
Ezreal · ADC
10 / 2 / 13
74.2% KP
36,156
36.1% share
16,618g
261 CS · 9.4/m
Duro#Gen
Nautilus · Support
0 / 3 / 26
83.9% KP
11,749
11.7% share
8,295g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
