Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 192 days ago
2 / 12 / 14
K / D / A
66.7%
Kill participation
455.8
Damage / min
8,490g
289.4 gold / min
114
48 placed · 8 cleared
17
0.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdouyinxiaohei#561
Jax · Top
5 / 3 / 3
33.3% KP
22,004
18.1% share
12,734g
263 CS · 9/m
rt55#qaa
Nidalee · Jungle
5 / 5 / 10
62.5% KP
23,410
19.3% share
11,692g
201 CS · 6.9/m
Bae Suzy#KR1
Gnar · Mid
3 / 7 / 5
33.3% KP
24,857
20.5% share
12,739g
268 CS · 9.1/m
현 준#0420
Ezreal · ADC
9 / 6 / 5
58.3% KP
37,685
31.1% share
14,355g
231 CS · 7.9/m
DK Nevid#동두천왕
Nautilus · Support
2 / 12 / 14
66.7% KP
13,369
11% share
8,490g
17 CS · 0.6/m
Red side
Victory나안이야기#ttt
Gangplank · Top
2 / 4 / 4
18.2% KP
22,605
18.7% share
13,637g
297 CS · 10.1/m
노력을 실력으로#KR1
Lee Sin · Jungle
10 / 3 / 12
66.7% KP
31,222
25.9% share
15,327g
230 CS · 7.8/m
79270551del#KR1
Ryze · Mid
9 / 2 / 10
57.6% KP
28,802
23.9% share
15,012g
252 CS · 8.6/m
hle pyeonsik#HLE
Senna · ADC
11 / 4 / 13
72.7% KP
30,904
25.6% share
15,392g
201 CS · 6.9/m
1Jiang#2003
Alistar · Support
1 / 11 / 18
57.6% KP
7,114
5.9% share
8,200g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
