Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 189 days ago
8 / 13 / 5
K / D / A
34.2%
Kill participation
916.4
Damage / min
12,496g
409.3 gold / min
23
7 placed · 3 cleared
210
6.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어리고싶다#KR1
Varus · Top
5 / 11 / 10
35.7% KP
30,410
22.7% share
14,460g
237 CS · 7.8/m
DK Solid#마 산
Xin Zhao · Jungle
11 / 4 / 9
47.6% KP
33,868
25.3% share
15,532g
222 CS · 7.3/m
최고의전투기까지#KR09
Azir · Mid
7 / 7 / 13
47.6% KP
30,168
22.5% share
16,426g
296 CS · 9.7/m
꼬꼬갓#rk1
Jhin · ADC
9 / 9 / 10
45.2% KP
23,851
17.8% share
15,317g
208 CS · 6.8/m
Forya#1220
Pyke · Support
10 / 7 / 10
47.6% KP
15,527
11.6% share
12,240g
33 CS · 1.1/m
Red side
DefeatDK Nevid#동두천왕
Olaf · Top
8 / 13 / 5
34.2% KP
27,982
22.4% share
12,496g
210 CS · 6.9/m
gushouyu#zypp
Jarvan IV · Jungle
14 / 6 / 11
65.8% KP
32,379
25.9% share
17,883g
239 CS · 7.8/m
틱틱딸깍딸깍캐리#KR1
Singed · Mid
3 / 7 / 14
44.7% KP
16,961
13.5% share
11,640g
197 CS · 6.5/m
강 철#샤 넬
Caitlyn · ADC
11 / 10 / 8
50% KP
34,430
27.5% share
18,285g
254 CS · 8.3/m
dsmjpjo#KR2
Karma · Support
2 / 6 / 21
60.5% KP
13,431
10.7% share
10,450g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
