Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 185 days ago
3 / 8 / 5
K / D / A
20%
Kill participation
768.9
Damage / min
9,576g
366.2 gold / min
18
5 placed · 2 cleared
178
6.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZI존간ZIS2김성현#1214
Yorick · Top
2 / 7 / 7
33.3% KP
26,628
23.2% share
9,147g
126 CS · 4.8/m
우우주주#KR2
Rengar · Jungle
9 / 9 / 6
55.6% KP
19,302
16.8% share
12,980g
164 CS · 6.3/m
방과후 태리쌤#1004
Ryze · Mid
7 / 4 / 3
37% KP
26,639
23.2% share
12,619g
254 CS · 9.7/m
전 종#imbel
Kai'Sa · ADC
5 / 8 / 5
37% KP
20,207
17.6% share
12,142g
175 CS · 6.7/m
Hoshino Ruby#2465
Pantheon · Support
4 / 12 / 6
37% KP
22,011
19.2% share
7,828g
18 CS · 0.7/m
Red side
VictoryDK Nevid#동두천왕
Renekton · Top
3 / 8 / 5
20% KP
20,108
16.8% share
9,576g
178 CS · 6.8/m
ReDas#002
Sylas · Jungle
16 / 6 / 9
62.5% KP
32,471
27.1% share
15,015g
196 CS · 7.5/m
TW07TOP#123
Aurora · Mid
5 / 4 / 6
27.5% KP
18,780
15.7% share
10,428g
219 CS · 8.4/m
지현누나 이쁘다#너만바라봐
Senna · ADC
15 / 3 / 16
77.5% KP
35,222
29.4% share
17,013g
229 CS · 8.8/m
몽키 D 안영홍#Cool
Bard · Support
1 / 6 / 23
60% KP
13,399
11.2% share
8,244g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
