Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 182 days ago
10 / 6 / 7
K / D / A
54.8%
Kill participation
1,326.4
Damage / min
15,427g
531 gold / min
23
7 placed · 3 cleared
226
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat모짜렐라핫도그#KR1
Renekton · Top
2 / 8 / 6
30.8% KP
15,242
15.2% share
9,678g
192 CS · 6.6/m
NoRoo#T 1
Ivern · Jungle
5 / 5 / 15
76.9% KP
16,472
16.4% share
12,470g
143 CS · 4.9/m
陨落的天才#世一中阳林
Akali · Mid
11 / 7 / 4
57.7% KP
32,471
32.3% share
13,376g
232 CS · 8/m
Zdz#2001
Aphelios · ADC
5 / 6 / 7
46.2% KP
25,915
25.8% share
15,535g
276 CS · 9.5/m
새우팔이소년#0206
Thresh · Support
3 / 5 / 11
53.8% KP
10,297
10.3% share
8,282g
26 CS · 0.9/m
Red side
VictoryDK Nevid#동두천왕
Olaf · Top
10 / 6 / 7
54.8% KP
38,531
28.4% share
15,427g
226 CS · 7.8/m
DK Solid#마 산
Lee Sin · Jungle
5 / 5 / 13
58.1% KP
18,967
14% share
13,111g
232 CS · 8/m
Cloudburst#KR1
Orianna · Mid
6 / 5 / 10
51.6% KP
24,442
18% share
13,514g
246 CS · 8.5/m
Paster#1018
Ezreal · ADC
9 / 6 / 7
51.6% KP
35,257
26% share
14,965g
224 CS · 7.7/m
핑핑울어요#0814
Neeko · Support
1 / 4 / 16
54.8% KP
18,526
13.6% share
8,816g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
