Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 181 days ago
11 / 7 / 10
K / D / A
52.5%
Kill participation
992.9
Damage / min
14,997g
499.1 gold / min
22
8 placed · 3 cleared
240
8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Vladimir · Top
11 / 7 / 10
52.5% KP
29,836
22.8% share
14,997g
240 CS · 8/m
Zephyr#O1O8
Pantheon · Jungle
10 / 7 / 10
50% KP
32,663
24.9% share
13,345g
191 CS · 6.4/m
长不高的小个子#top
Ryze · Mid
5 / 2 / 14
47.5% KP
27,555
21% share
14,054g
306 CS · 10.2/m
T1 Jinbeom#KR3
Jhin · ADC
10 / 7 / 13
57.5% KP
25,952
19.8% share
16,947g
253 CS · 8.4/m
Keria#4111
Rumble · Support
4 / 7 / 14
45% KP
15,120
11.5% share
9,415g
35 CS · 1.2/m
Red side
DefeatPure Imagination#ZZZZZ
Ambessa · Top
4 / 14 / 5
30% KP
25,154
21.9% share
9,406g
175 CS · 5.8/m
Sylvie#77777
Jarvan IV · Jungle
10 / 5 / 14
80% KP
26,433
23% share
14,583g
207 CS · 6.9/m
T1 Frieren#0401
Anivia · Mid
2 / 5 / 4
20% KP
20,178
17.5% share
11,575g
269 CS · 9/m
Life ls Fast#KR1
Twitch · ADC
12 / 8 / 5
56.7% KP
32,078
27.9% share
15,535g
220 CS · 7.3/m
Duro#Gen
Lulu · Support
2 / 8 / 19
70% KP
11,235
9.8% share
9,145g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
