Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 178 days ago
4 / 7 / 7
K / D / A
47.8%
Kill participation
729.4
Damage / min
10,974g
371.8 gold / min
37
10 placed · 5 cleared
174
5.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat성기사의야망#6657
Tahm Kench · Top
9 / 7 / 3
52.2% KP
31,909
26.3% share
13,278g
194 CS · 6.6/m
DK Nevid#동두천왕
Pantheon · Jungle
4 / 7 / 7
47.8% KP
21,529
17.7% share
10,974g
174 CS · 5.9/m
الشيطان#RANK1
Kayle · Mid
8 / 3 / 3
47.8% KP
34,337
28.3% share
15,365g
309 CS · 10.5/m
소년가장 원딜#KR1
Kalista · ADC
1 / 10 / 4
21.7% KP
25,229
20.8% share
11,487g
263 CS · 8.9/m
송해아#0909
Renata Glasc · Support
1 / 9 / 6
30.4% KP
8,312
6.9% share
7,868g
34 CS · 1.2/m
Red side
Victory抖音丶cry毛#mio韩服
Jax · Top
6 / 8 / 4
27.8% KP
28,035
19.8% share
13,028g
217 CS · 7.4/m
Xerath#RANK2
Dr. Mundo · Jungle
14 / 1 / 15
80.6% KP
39,522
28% share
16,324g
248 CS · 8.4/m
CYBER ATLETA#TDAH
Azir · Mid
6 / 8 / 8
38.9% KP
31,922
22.6% share
13,518g
253 CS · 8.6/m
접어요#접 접
Jhin · ADC
6 / 5 / 14
55.6% KP
25,174
17.8% share
14,510g
244 CS · 8.3/m
Ubitt#KR1
Maokai · Support
4 / 1 / 22
72.2% KP
16,691
11.8% share
10,631g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
