Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 177 days ago
11 / 6 / 9
K / D / A
62.5%
Kill participation
1,362.2
Damage / min
18,848g
523.6 gold / min
37
16 placed · 4 cleared
325
9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Jayce · Top
11 / 6 / 9
62.5% KP
49,038
32% share
18,848g
325 CS · 9/m
허수아비#무적이야
Fiddlesticks · Jungle
8 / 6 / 10
56.3% KP
32,722
21.3% share
14,008g
220 CS · 6.1/m
LunaLina#KR1
Corki · Mid
5 / 6 / 10
46.9% KP
34,299
22.4% share
16,088g
276 CS · 7.7/m
십창이#kr2
Jhin · ADC
5 / 4 / 8
40.6% KP
23,988
15.6% share
14,869g
244 CS · 6.8/m
T1 에테르#1225
Karma · Support
3 / 4 / 14
53.1% KP
13,263
8.7% share
10,762g
40 CS · 1.1/m
Red side
VictoryZeus#glgl
Yorick · Top
2 / 6 / 7
34.6% KP
21,050
14.6% share
14,900g
308 CS · 8.6/m
유튜브 니원#구독좋아요
Sylas · Jungle
5 / 4 / 11
61.5% KP
24,478
17% share
16,792g
282 CS · 7.8/m
petrichor#0237
Qiyana · Mid
4 / 9 / 6
38.5% KP
21,010
14.6% share
13,669g
259 CS · 7.2/m
히히 못잡아#KR1
Ezreal · ADC
11 / 4 / 11
84.6% KP
63,994
44.5% share
22,137g
305 CS · 8.5/m
플레이리스트겨울#KR1
Neeko · Support
4 / 9 / 10
53.8% KP
13,205
9.2% share
11,921g
81 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
