Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 176 days ago
5 / 10 / 11
K / D / A
42.1%
Kill participation
851.3
Damage / min
11,592g
392.9 gold / min
23
9 placed · 4 cleared
186
6.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat솽인종#2357
Gnar · Top
11 / 3 / 10
55.3% KP
23,751
20.7% share
13,983g
186 CS · 6.3/m
DK Sharvel#KR1
Lee Sin · Jungle
13 / 7 / 13
68.4% KP
31,464
27.4% share
13,976g
189 CS · 6.4/m
MIDKING#asd
Anivia · Mid
7 / 6 / 7
36.8% KP
20,934
18.2% share
11,879g
219 CS · 7.4/m
DK Nevid#동두천왕
Vladimir · ADC
5 / 10 / 11
42.1% KP
25,113
21.9% share
11,592g
186 CS · 6.3/m
성 훈#1231
Bard · Support
2 / 7 / 24
68.4% KP
13,579
11.8% share
9,285g
22 CS · 0.7/m
Red side
Victoryjio3r#Miss
Lissandra · Top
3 / 10 / 9
36.4% KP
20,638
14.1% share
10,054g
180 CS · 6.1/m
ek god#e k
Ambessa · Jungle
10 / 5 / 9
57.6% KP
32,196
22% share
16,341g
218 CS · 7.4/m
새 벽#0302
Zed · Mid
4 / 10 / 8
36.4% KP
26,325
18% share
11,815g
189 CS · 6.4/m
chiikawa#2453
Ashe · ADC
14 / 7 / 14
84.8% KP
50,468
34.6% share
19,715g
258 CS · 8.7/m
부스터#11111
Seraphine · Support
2 / 6 / 28
90.9% KP
16,441
11.3% share
10,458g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
