Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 176 days ago
8 / 11 / 3
K / D / A
40.7%
Kill participation
697.9
Damage / min
11,035g
382.1 gold / min
22
13 placed · 1 cleared
184
6.4 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory화 균#KR1
Diana · Top
6 / 6 / 7
31% KP
25,255
21.7% share
12,993g
196 CS · 6.8/m
14小孩幻想赢对线#4453
Ambessa · Jungle
8 / 7 / 10
42.9% KP
19,007
16.3% share
12,806g
156 CS · 5.4/m
Undestined#Lost
Ahri · Mid
9 / 3 / 11
47.6% KP
29,348
25.2% share
13,653g
248 CS · 8.6/m
Hound#0824
Ezreal · ADC
8 / 3 / 10
42.9% KP
25,225
21.6% share
15,024g
231 CS · 8/m
carrryy#2003
Pyke · Support
11 / 8 / 15
61.9% KP
17,738
15.2% share
11,957g
17 CS · 0.6/m
Red side
DefeatDK Nevid#동두천왕
Vayne · Top
8 / 11 / 3
40.7% KP
20,157
23.4% share
11,035g
184 CS · 6.4/m
ice seven zero#0721
Nocturne · Jungle
11 / 5 / 4
55.6% KP
16,226
18.8% share
17,509g
272 CS · 9.4/m
슉슉잉#KNR01
Kayle · Mid
0 / 9 / 5
18.5% KP
17,456
20.3% share
11,373g
263 CS · 9.1/m
Lactea Rx#KR1
Jhin · ADC
5 / 7 / 7
44.4% KP
16,613
19.3% share
14,556g
255 CS · 8.8/m
Buddy#하이루
Hwei · Support
3 / 11 / 9
44.4% KP
15,628
18.2% share
9,505g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
