Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 175 days ago
10 / 5 / 4
K / D / A
29.8%
Kill participation
1,272
Damage / min
13,912g
508 gold / min
24
12 placed · 2 cleared
232
8.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatForest#eve
Yorick · Top
2 / 13 / 3
23.8% KP
19,793
20.7% share
11,151g
223 CS · 8.1/m
wui zao#5315
Lee Sin · Jungle
11 / 7 / 3
66.7% KP
25,484
26.6% share
14,775g
185 CS · 6.8/m
우리 망고 귀엽져#KR1
Zeri · Mid
5 / 10 / 2
33.3% KP
25,352
26.5% share
13,236g
264 CS · 9.6/m
tetraphobia#4444
Jhin · ADC
2 / 9 / 6
38.1% KP
19,312
20.2% share
10,918g
213 CS · 7.8/m
초 보#Lv5
Milio · Support
1 / 8 / 5
28.6% KP
5,776
6% share
7,810g
31 CS · 1.1/m
Red side
VictoryDK Nevid#동두천왕
Jayce · Top
10 / 5 / 4
29.8% KP
34,831
25.6% share
13,912g
232 CS · 8.5/m
2705402217088096#KR1
Pantheon · Jungle
11 / 3 / 15
55.3% KP
24,359
17.9% share
13,513g
176 CS · 6.4/m
가 빈#JGB
Ahri · Mid
9 / 2 / 16
53.2% KP
34,986
25.7% share
13,203g
235 CS · 8.6/m
박주성#박주성
Swain · ADC
9 / 4 / 17
55.3% KP
30,719
22.5% share
16,959g
268 CS · 9.8/m
rkalalsgud#KR1
Pyke · Support
8 / 7 / 10
38.3% KP
11,373
8.3% share
10,408g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
