Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 174 days ago
2 / 9 / 15
K / D / A
43.6%
Kill participation
596.7
Damage / min
11,649g
317.7 gold / min
150
72 placed · 9 cleared
30
0.8 CS / min
Objective control
3
Dragons
3
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory奶香包#我爱吃
Gwen · Top
3 / 12 / 3
15.4% KP
18,792
11% share
12,061g
198 CS · 5.4/m
DK Solid#마 산
Lee Sin · Jungle
13 / 7 / 16
74.4% KP
39,610
23.3% share
19,493g
240 CS · 6.5/m
DK Despair#안 산
Anivia · Mid
8 / 8 / 8
41% KP
44,827
26.4% share
16,738g
287 CS · 7.8/m
d2eptrai2ka3#KR11
Kai'Sa · ADC
13 / 5 / 6
48.7% KP
45,012
26.5% share
22,860g
315 CS · 8.6/m
DK Nevid#동두천왕
Pantheon · Support
2 / 9 / 15
43.6% KP
21,879
12.9% share
11,649g
30 CS · 0.8/m
Red side
DefeatT1 Guardian#KR3
Akali · Top
13 / 4 / 6
46.3% KP
50,056
28.3% share
16,385g
260 CS · 7.1/m
차오꿀1#KR11
Graves · Jungle
14 / 10 / 9
56.1% KP
45,326
25.6% share
20,290g
283 CS · 7.7/m
陨落的天才#世一中阳林
Ryze · Mid
7 / 9 / 7
34.1% KP
38,838
22% share
15,180g
287 CS · 7.8/m
UYoungWave#2005
Sivir · ADC
5 / 8 / 8
31.7% KP
32,286
18.2% share
18,019g
369 CS · 10.1/m
평 타#BASIC
Zilean · Support
2 / 8 / 20
53.7% KP
10,419
5.9% share
10,289g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
