Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 173 days ago
11 / 5 / 6
K / D / A
47.2%
Kill participation
1,343.3
Damage / min
13,471g
550.6 gold / min
22
9 placed · 2 cleared
211
8.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Gnar · Top
11 / 5 / 6
47.2% KP
32,867
31.7% share
13,471g
211 CS · 8.6/m
Haru#0603
Xin Zhao · Jungle
6 / 3 / 8
38.9% KP
16,444
15.9% share
11,512g
174 CS · 7.1/m
ヒロイン#1004
Akali · Mid
8 / 2 / 4
33.3% KP
17,283
16.7% share
10,721g
166 CS · 6.8/m
触目惊心#0120
Ezreal · ADC
8 / 4 / 13
58.3% KP
30,182
29.1% share
13,772g
206 CS · 8.4/m
조재원#여친구함
Alistar · Support
3 / 5 / 14
47.2% KP
6,804
6.6% share
8,384g
19 CS · 0.8/m
Red side
Defeat잼 잼#1012
Ornn · Top
3 / 7 / 3
31.6% KP
11,748
14.8% share
7,680g
122 CS · 5/m
NoChat JustGame#천 광
Viego · Jungle
6 / 7 / 6
63.2% KP
10,890
13.7% share
10,740g
151 CS · 6.2/m
抖音丶77nic#岁岁平安
Annie · Mid
5 / 7 / 7
63.2% KP
21,473
27% share
10,395g
177 CS · 7.2/m
차오꿀1#KR11
Jhin · ADC
3 / 6 / 10
68.4% KP
23,564
29.7% share
11,736g
225 CS · 9.2/m
푸 린#OwO
Karma · Support
2 / 9 / 8
52.6% KP
11,746
14.8% share
7,018g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
