Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 171 days ago
5 / 11 / 2
K / D / A
43.8%
Kill participation
952.8
Damage / min
11,147g
431.2 gold / min
17
8 placed · 1 cleared
198
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Gnar · Top
5 / 11 / 2
43.8% KP
24,631
32% share
11,147g
198 CS · 7.7/m
Espin#주니에몽
Xin Zhao · Jungle
0 / 7 / 2
12.5% KP
8,080
10.5% share
7,651g
141 CS · 5.5/m
Chihiro#KR4
Orianna · Mid
6 / 5 / 1
43.8% KP
19,676
25.6% share
12,419g
229 CS · 8.9/m
tetraphobia#4444
Jhin · ADC
3 / 6 / 0
18.8% KP
15,118
19.7% share
9,745g
216 CS · 8.4/m
호랑이가될남자#KR1
Bard · Support
2 / 5 / 5
43.8% KP
9,357
12.2% share
7,380g
24 CS · 0.9/m
Red side
Victorybeb14#9070
Akali · Top
4 / 6 / 4
23.5% KP
17,199
18.9% share
9,076g
140 CS · 5.4/m
单 良#pen9
Viego · Jungle
14 / 3 / 5
55.9% KP
18,577
20.5% share
15,581g
185 CS · 7.2/m
douyin福星小毅#miohf
Brand · Mid
4 / 2 / 8
35.3% KP
14,370
15.8% share
10,830g
229 CS · 8.9/m
该死的游戏#它太硬
Corki · ADC
11 / 5 / 7
52.9% KP
31,155
34.3% share
15,544g
235 CS · 9.1/m
좋은날#317
Nami · Support
1 / 1 / 18
55.9% KP
9,486
10.4% share
8,303g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
