Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 168 days ago
9 / 12 / 14
K / D / A
53.5%
Kill participation
1,279.5
Damage / min
16,304g
434 gold / min
42
13 placed · 7 cleared
273
7.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Varus · Top
9 / 12 / 14
53.5% KP
48,066
26% share
16,304g
273 CS · 7.3/m
두부조림#yummy
Sylas · Jungle
17 / 7 / 15
74.4% KP
58,011
31.3% share
21,296g
253 CS · 6.7/m
네이밍없음#KR1
Naafiri · Mid
8 / 9 / 14
51.2% KP
36,481
19.7% share
15,764g
275 CS · 7.3/m
Prove it#kyc
Jhin · ADC
7 / 4 / 19
60.5% KP
32,988
17.8% share
20,900g
350 CS · 9.3/m
yeromi#9 9
Janna · Support
2 / 4 / 27
67.4% KP
9,523
5.1% share
11,511g
53 CS · 1.4/m
Red side
Defeat석 이#1108
Olaf · Top
9 / 10 / 6
41.7% KP
33,678
21.4% share
17,518g
290 CS · 7.7/m
NUMB#0212
Nocturne · Jungle
8 / 7 / 12
55.6% KP
24,395
15.5% share
16,516g
264 CS · 7/m
핏빛 계약#KR1
Vladimir · Mid
9 / 7 / 9
50% KP
48,427
30.8% share
17,271g
260 CS · 6.9/m
CrazyCat#66666
Draven · ADC
10 / 7 / 1
30.6% KP
38,018
24.2% share
20,494g
340 CS · 9.1/m
Do or Die#99999
Leona · Support
0 / 12 / 15
41.7% KP
12,601
8% share
9,870g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
