Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 168 days ago
3 / 7 / 16
K / D / A
47.5%
Kill participation
367.2
Damage / min
9,644g
323.1 gold / min
109
51 placed · 9 cleared
24
0.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat렝 화#렝 화
Rengar · Top
7 / 8 / 6
43.3% KP
21,844
23.9% share
12,821g
199 CS · 6.7/m
douyin福星小毅#miohf
Lee Sin · Jungle
5 / 5 / 11
53.3% KP
15,933
17.5% share
15,092g
213 CS · 7.1/m
ulan chichig#ltz
Syndra · Mid
6 / 5 / 6
40% KP
21,409
23.5% share
12,542g
229 CS · 7.7/m
센 건#KR2
Lucian · ADC
6 / 8 / 8
46.7% KP
20,520
22.5% share
12,082g
205 CS · 6.9/m
감정없는사람#잃어버림
Pyke · Support
6 / 14 / 5
36.7% KP
11,506
12.6% share
11,476g
30 CS · 1/m
Red side
Victorysongman#KR11
Anivia · Top
4 / 5 / 7
27.5% KP
25,479
23.2% share
13,376g
268 CS · 9/m
Shots#Xin
Naafiri · Jungle
9 / 2 / 12
52.5% KP
17,883
16.3% share
14,789g
206 CS · 6.9/m
로키의 코 드리블#2004
LeBlanc · Mid
15 / 7 / 8
57.5% KP
31,696
28.9% share
13,863g
184 CS · 6.2/m
T1 GGomji#0812
Xayah · ADC
9 / 9 / 6
37.5% KP
23,591
21.5% share
16,198g
298 CS · 10/m
DK Nevid#동두천왕
Nautilus · Support
3 / 7 / 16
47.5% KP
10,962
10% share
9,644g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
