Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 168 days ago
7 / 12 / 5
K / D / A
34.3%
Kill participation
801.9
Damage / min
12,594g
390.5 gold / min
38
16 placed · 7 cleared
200
6.2 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Vayne · Top
7 / 12 / 5
34.3% KP
25,860
18% share
12,594g
200 CS · 6.2/m
즐 팡#즐 팡
Nunu & Willump · Jungle
5 / 11 / 13
51.4% KP
21,168
14.7% share
12,339g
174 CS · 5.4/m
qwerqwerqwer#KR00
Akali · Mid
12 / 6 / 8
57.1% KP
36,199
25.2% share
13,929g
193 CS · 6/m
츄파춥스#8873
Varus · ADC
10 / 6 / 7
48.6% KP
45,654
31.8% share
16,312g
254 CS · 7.9/m
망고재민#Min
Poppy · Support
1 / 10 / 13
40% KP
14,872
10.3% share
9,290g
31 CS · 1/m
Red side
Victory景德镇剑姬#5232
Fiora · Top
8 / 7 / 6
31.1% KP
21,317
16.1% share
15,202g
265 CS · 8.2/m
Hizto#KR2
Jarvan IV · Jungle
12 / 6 / 23
77.8% KP
38,713
29.3% share
15,303g
158 CS · 4.9/m
hle eclipse#똑똑함
Brand · Mid
8 / 11 / 10
40% KP
31,783
24% share
12,034g
195 CS · 6/m
JayChou#KR11
Jhin · ADC
13 / 5 / 11
53.3% KP
26,839
20.3% share
19,200g
291 CS · 9/m
wenzhoushuaige#1101
Alistar · Support
4 / 6 / 29
73.3% KP
13,576
10.3% share
11,208g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
