Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 166 days ago
10 / 4 / 5
K / D / A
40.5%
Kill participation
886.3
Damage / min
14,654g
521.8 gold / min
20
6 placed · 2 cleared
261
9.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Renekton · Top
10 / 4 / 5
40.5% KP
24,891
17.7% share
14,654g
261 CS · 9.3/m
GAM Draktharr#GAM
Xin Zhao · Jungle
9 / 5 / 12
56.8% KP
35,117
24.9% share
14,211g
200 CS · 7.1/m
심심한 그몽#KR1
Kog'Maw · Mid
10 / 6 / 8
48.6% KP
46,625
33.1% share
13,543g
221 CS · 7.9/m
STITCH#0215
Kalista · ADC
6 / 4 / 6
32.4% KP
24,749
17.6% share
13,654g
224 CS · 8/m
또 봇#good
Nautilus · Support
2 / 7 / 16
48.6% KP
9,445
6.7% share
9,154g
21 CS · 0.7/m
Red side
Defeat젊은 이재석#대재석
Garen · Top
4 / 11 / 1
19.2% KP
19,023
15.5% share
11,255g
196 CS · 7/m
Zephyr#O1O8
Lee Sin · Jungle
7 / 7 / 10
65.4% KP
20,361
16.6% share
11,890g
181 CS · 6.4/m
彤神降临#0303
Lissandra · Mid
4 / 9 / 9
50% KP
23,432
19.1% share
10,753g
200 CS · 7.1/m
우리집에 보러올래#아나콘다
Ezreal · ADC
9 / 5 / 6
57.7% KP
45,932
37.5% share
14,785g
232 CS · 8.3/m
로 컨#0214
Bard · Support
2 / 5 / 18
76.9% KP
13,644
11.1% share
8,113g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
