Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 165 days ago
4 / 5 / 0
K / D / A
21.1%
Kill participation
583.6
Damage / min
8,278g
415.6 gold / min
14
8 placed · 1 cleared
157
7.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV0
Kayle · Top
2 / 4 / 1
10.3% KP
6,734
10% share
7,173g
149 CS · 7.5/m
Douyin susushizi#05jug
Rengar · Jungle
8 / 2 / 8
55.2% KP
19,154
28.4% share
11,066g
156 CS · 7.8/m
T1 Solbon#KR6
Akali · Mid
7 / 5 / 2
31% KP
12,740
18.9% share
8,796g
145 CS · 7.3/m
로 컨#0214
Varus · ADC
12 / 3 / 2
48.3% KP
21,896
32.4% share
13,801g
183 CS · 9.2/m
zakozako#0321
Bard · Support
0 / 5 / 13
44.8% KP
7,003
10.4% share
6,206g
16 CS · 0.8/m
Red side
DefeatDK Nevid#동두천왕
Vayne · Top
4 / 5 / 0
21.1% KP
11,624
16.9% share
8,278g
157 CS · 7.9/m
BFX Slayer#0415
Xin Zhao · Jungle
2 / 6 / 5
36.8% KP
9,908
14.4% share
7,762g
138 CS · 6.9/m
BRO Loki#0823
Annie · Mid
5 / 5 / 3
42.1% KP
23,951
34.7% share
8,344g
181 CS · 9.1/m
Hound#0824
Lucian · ADC
6 / 8 / 2
42.1% KP
14,336
20.8% share
8,595g
140 CS · 7/m
xiaofang#qaq
Pyke · Support
2 / 5 / 9
57.9% KP
9,117
13.2% share
7,243g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
