Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 162 days ago
6 / 4 / 2
K / D / A
42.1%
Kill participation
1,034
Damage / min
11,454g
471.7 gold / min
21
8 placed · 3 cleared
215
8.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Gnar · Top
6 / 4 / 2
42.1% KP
25,110
29.6% share
11,454g
215 CS · 8.9/m
vtal#Miss
Bel'Veth · Jungle
3 / 5 / 2
26.3% KP
7,687
9.1% share
9,539g
151 CS · 6.2/m
현 준#0420
Aurora · Mid
3 / 4 / 2
26.3% KP
18,869
22.3% share
8,953g
192 CS · 7.9/m
Blue#KR33
Jhin · ADC
3 / 4 / 4
36.8% KP
16,826
19.9% share
10,896g
208 CS · 8.6/m
에메스 제이유#KOR
Kennen · Support
4 / 10 / 5
47.4% KP
16,246
19.2% share
7,641g
31 CS · 1.3/m
Red side
Victory강한별#스뜨롱스타
Ambessa · Top
4 / 8 / 4
29.6% KP
12,477
14.1% share
7,538g
137 CS · 5.6/m
re0#2007
Xin Zhao · Jungle
8 / 2 / 10
66.7% KP
26,074
29.6% share
12,269g
200 CS · 8.2/m
로키의 코 드리블#2004
Ryze · Mid
8 / 1 / 10
66.7% KP
26,757
30.3% share
11,882g
237 CS · 9.8/m
zenbukorosu#KR1
Varus · ADC
6 / 6 / 7
48.1% KP
16,787
19% share
12,224g
198 CS · 8.2/m
BerrGod#KR3
Karma · Support
1 / 2 / 20
77.8% KP
6,084
6.9% share
7,239g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
