Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 161 days ago
2 / 6 / 6
K / D / A
30.8%
Kill participation
819.7
Damage / min
10,905g
389.9 gold / min
15
5 placed · 4 cleared
238
8.5 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUniverse#zy1
Anivia · Top
5 / 9 / 3
22.2% KP
17,942
15.9% share
10,223g
173 CS · 6.2/m
Bonnie#0314
Jarvan IV · Jungle
7 / 2 / 16
63.9% KP
21,321
18.9% share
14,313g
218 CS · 7.8/m
flymetothestar#0310
Smolder · Mid
17 / 5 / 3
55.6% KP
33,966
30.1% share
16,075g
260 CS · 9.3/m
Loid#www
Ziggs · ADC
2 / 8 / 10
33.3% KP
27,899
24.7% share
11,483g
215 CS · 7.7/m
小 云#ziye
Nautilus · Support
5 / 2 / 18
63.9% KP
11,613
10.3% share
9,402g
24 CS · 0.9/m
Red side
Defeat강한별#스뜨롱스타
Jayce · Top
8 / 8 / 6
53.8% KP
31,744
29.2% share
11,744g
219 CS · 7.8/m
抖音 威某人#wmr
Fiddlesticks · Jungle
8 / 6 / 9
65.4% KP
22,415
20.6% share
12,270g
162 CS · 5.8/m
실수는실력#silsu
Qiyana · Mid
7 / 8 / 5
46.2% KP
25,541
23.5% share
13,214g
223 CS · 8/m
DK Nevid#동두천왕
Vladimir · ADC
2 / 6 / 6
30.8% KP
22,924
21.1% share
10,905g
238 CS · 8.5/m
푸 린#OwO
Rell · Support
1 / 8 / 10
42.3% KP
5,978
5.5% share
7,460g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
