Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Ranked Solo/Duo · 161 days ago
7 / 6 / 9
K / D / A
72.7%
Kill participation
1,115.6
Damage / min
13,315g
531.2 gold / min
24
7 placed · 1 cleared
186
7.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytmhrnjh#1002
Jayce · Top
5 / 7 / 8
27.7% KP
27,586
19.6% share
12,818g
258 CS · 10.3/m
KRX Winner#KR0
Jarvan IV · Jungle
5 / 3 / 30
74.5% KP
23,825
16.9% share
11,460g
127 CS · 5.1/m
POUt#QQ1
Orianna · Mid
13 / 2 / 12
53.2% KP
32,391
23% share
13,651g
229 CS · 9.1/m
old ni#抖音小尼
Nilah · ADC
22 / 5 / 7
61.7% KP
43,115
30.6% share
18,575g
211 CS · 8.4/m
FA 09#TOP
Leona · Support
2 / 5 / 28
63.8% KP
13,841
9.8% share
8,373g
18 CS · 0.7/m
Red side
DefeatDK Nevid#동두천왕
Yorick · Top
7 / 6 / 9
72.7% KP
27,964
29.1% share
13,315g
186 CS · 7.4/m
安卓打野#anzhu
Pantheon · Jungle
5 / 11 / 3
36.4% KP
14,361
14.9% share
8,777g
112 CS · 4.5/m
우치하 이지만#지무이
Viktor · Mid
1 / 9 / 2
13.6% KP
16,418
17.1% share
10,551g
261 CS · 10.4/m
Humble#0801
Smolder · ADC
8 / 9 / 3
50% KP
28,298
29.4% share
14,038g
224 CS · 8.9/m
issx#yao
Braum · Support
1 / 12 / 12
59.1% KP
9,172
9.5% share
7,328g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
