Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 159 days ago
10 / 17 / 7
K / D / A
28.8%
Kill participation
897.5
Damage / min
19,360g
385.4 gold / min
47
15 placed · 10 cleared
317
6.3 CS / min
Objective control
3
Dragons
3
Baron
11
Towers
7
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Gnar · Top
10 / 17 / 7
28.8% KP
45,084
18.3% share
19,360g
317 CS · 6.3/m
강아지좋아#KR3
Trundle · Jungle
12 / 7 / 19
52.5% KP
33,761
13.7% share
21,898g
300 CS · 6/m
Crow#crow9
Xerath · Mid
23 / 13 / 15
64.4% KP
95,397
38.6% share
22,564g
240 CS · 4.8/m
정상을 향한 도전#No1
Zeri · ADC
10 / 6 / 16
44.1% KP
58,699
23.8% share
27,358g
445 CS · 8.9/m
Paul#0262
Pyke · Support
4 / 8 / 18
37.3% KP
14,036
5.7% share
15,316g
47 CS · 0.9/m
Red side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
17 / 4 / 8
49% KP
55,400
21.2% share
26,433g
431 CS · 8.6/m
윤애옹#KR1
Nocturne · Jungle
6 / 16 / 20
51% KP
44,851
17.2% share
19,390g
230 CS · 4.6/m
20262026#1111
Orianna · Mid
13 / 12 / 11
47.1% KP
57,730
22.1% share
24,201g
377 CS · 7.5/m
Blue#KR33
Smolder · ADC
12 / 12 / 11
45.1% KP
74,935
28.7% share
28,636g
463 CS · 9.2/m
달의 사나이#KR2
Camille · Support
3 / 15 / 18
41.2% KP
28,572
10.9% share
15,068g
57 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
