Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 145 days ago
4 / 5 / 13
K / D / A
37.8%
Kill participation
1,293.3
Damage / min
15,077g
449.6 gold / min
28
10 placed · 2 cleared
266
7.9 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Vladimir · Top
4 / 5 / 13
37.8% KP
43,369
25.2% share
15,077g
266 CS · 7.9/m
好没用#bai
Kindred · Jungle
17 / 6 / 7
53.3% KP
34,843
20.2% share
20,606g
256 CS · 7.6/m
抖音丶77nic#岁岁平安
Neeko · Mid
15 / 7 / 11
57.8% KP
42,007
24.4% share
17,364g
247 CS · 7.4/m
Pale#0246
Caitlyn · ADC
7 / 12 / 18
55.6% KP
40,856
23.7% share
16,148g
232 CS · 6.9/m
진짜짜루2#KR1
Rell · Support
2 / 7 / 32
75.6% KP
11,172
6.5% share
11,067g
31 CS · 0.9/m
Red side
DefeatEgoist#kr08
K'Sante · Top
2 / 8 / 6
21.6% KP
20,976
13.7% share
10,567g
216 CS · 6.4/m
1z1#06jug
Karthus · Jungle
7 / 7 / 13
54.1% KP
41,665
27.3% share
17,453g
296 CS · 8.8/m
La vita#KR2
Aurora · Mid
7 / 10 / 9
43.2% KP
31,893
20.9% share
12,735g
198 CS · 5.9/m
抖音极核#虞姬电竞
Draven · ADC
13 / 14 / 8
56.8% KP
44,637
29.2% share
20,585g
234 CS · 7/m
두쫑쿠#2002
Bard · Support
8 / 6 / 20
75.7% KP
13,653
8.9% share
12,281g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
