Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 136 days ago
7 / 1 / 17
K / D / A
61.5%
Kill participation
1,556.6
Damage / min
12,879g
520 gold / min
17
7 placed · 2 cleared
201
8.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBRO nonnein#0320
Rumble · Top
4 / 4 / 11
38.5% KP
24,078
21.7% share
11,230g
211 CS · 8.5/m
andyzzz#ouo
Naafiri · Jungle
11 / 2 / 11
56.4% KP
15,077
13.6% share
12,476g
177 CS · 7.1/m
DK Nevid#동두천왕
Vladimir · Mid
7 / 1 / 17
61.5% KP
38,553
34.7% share
12,879g
201 CS · 8.1/m
Ratel#kr 1
Yunara · ADC
6 / 8 / 12
46.2% KP
19,924
17.9% share
13,799g
188 CS · 7.6/m
배지수#KR1
Pyke · Support
11 / 8 / 16
69.2% KP
13,367
12% share
11,659g
31 CS · 1.3/m
Red side
Defeat채붕 123#DRX
Ambessa · Top
3 / 9 / 3
26.1% KP
14,578
17.7% share
8,708g
162 CS · 6.5/m
OHwiN#KR1
Xin Zhao · Jungle
4 / 4 / 10
60.9% KP
17,900
21.7% share
11,067g
167 CS · 6.7/m
성 훈#0322
Galio · Mid
1 / 9 / 2
13% KP
11,856
14.4% share
7,448g
152 CS · 6.1/m
strongstrong#power
Draven · ADC
14 / 8 / 2
69.6% KP
28,248
34.3% share
15,479g
209 CS · 8.4/m
꿈이있으니질수가없다#나쁜설표
Nautilus · Support
1 / 9 / 15
69.6% KP
9,797
11.9% share
7,320g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
