Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 136 days ago
1 / 9 / 7
K / D / A
53.3%
Kill participation
481.1
Damage / min
6,517g
285.6 gold / min
81
32 placed · 8 cleared
20
0.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThisisbear#Thisb
Volibear · Top
2 / 5 / 0
13.3% KP
6,020
9.2% share
7,468g
132 CS · 5.8/m
dywanglinowo#王林ovo
Ambessa · Jungle
4 / 4 / 4
53.3% KP
10,239
15.6% share
10,129g
186 CS · 8.2/m
매화검존#丶丶丶
Akali · Mid
4 / 3 / 1
33.3% KP
13,722
20.9% share
9,406g
199 CS · 8.7/m
얼린레몬차#1110
Ezreal · ADC
4 / 6 / 5
60% KP
24,746
37.7% share
10,000g
193 CS · 8.5/m
DK Nevid#동두천왕
Camille · Support
1 / 9 / 7
53.3% KP
10,976
16.7% share
6,517g
20 CS · 0.9/m
Red side
VictoryZeus#glgl
Anivia · Top
4 / 3 / 9
48.1% KP
19,088
24.5% share
9,911g
170 CS · 7.5/m
HOMIES#KR12
Viego · Jungle
12 / 3 / 4
59.3% KP
15,291
19.6% share
12,601g
196 CS · 8.6/m
나03년생지승인데나쌍디무하자야#지승잉
Galio · Mid
7 / 2 / 13
74.1% KP
23,755
30.5% share
11,029g
189 CS · 8.3/m
jkjkjkjkk#1173
Senna · ADC
3 / 3 / 14
63% KP
13,708
17.6% share
10,572g
168 CS · 7.4/m
베베핑크#KR1
Bard · Support
1 / 4 / 17
66.7% KP
5,991
7.7% share
6,646g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
