Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 133 days ago
6 / 7 / 7
K / D / A
50%
Kill participation
1,262
Damage / min
12,610g
466.5 gold / min
27
10 placed · 4 cleared
200
7.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Rumble · Top
6 / 7 / 7
50% KP
34,116
32.8% share
12,610g
200 CS · 7.4/m
shizhiyin#666
Rengar · Jungle
2 / 7 / 8
38.5% KP
11,255
10.8% share
9,707g
183 CS · 6.8/m
Dongnan#030
Sion · Mid
4 / 6 / 10
53.8% KP
23,030
22.1% share
10,664g
224 CS · 8.3/m
你们不配拥有治疗#422
Ashe · ADC
12 / 9 / 6
69.2% KP
26,642
25.6% share
13,676g
198 CS · 7.3/m
체스폿#chess
Lulu · Support
2 / 0 / 17
73.1% KP
8,948
8.6% share
9,005g
31 CS · 1.1/m
Red side
VictoryDemonlike#0511
Shyvana · Top
5 / 4 / 5
34.5% KP
16,940
16.4% share
10,137g
181 CS · 6.7/m
抖音丶星宇#wxy
Zac · Jungle
5 / 3 / 14
65.5% KP
17,798
17.2% share
12,185g
186 CS · 6.9/m
주인공#버 프
Yasuo · Mid
5 / 8 / 9
48.3% KP
21,916
21.2% share
10,982g
203 CS · 7.5/m
상민벽#KR3
Kai'Sa · ADC
13 / 6 / 5
62.1% KP
36,611
35.4% share
16,753g
191 CS · 7.1/m
touch#wuwu
Nautilus · Support
1 / 5 / 17
62.1% KP
10,051
9.7% share
7,891g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
