Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 132 days ago
3 / 9 / 2
K / D / A
14.3%
Kill participation
634.1
Damage / min
11,794g
359 gold / min
25
9 placed · 2 cleared
265
8.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywonyoon#2008
Jax · Top
14 / 4 / 3
42.5% KP
46,987
31.7% share
18,625g
275 CS · 8.4/m
HyeonJu#ZZang
Lillia · Jungle
5 / 6 / 8
32.5% KP
24,516
16.5% share
12,396g
208 CS · 6.3/m
nizuizhengui#小何的枪
Pantheon · Mid
9 / 9 / 5
35% KP
31,612
21.3% share
15,357g
207 CS · 6.3/m
奶熊王#枫哥不是区
Yone · ADC
11 / 6 / 5
40% KP
32,846
22.1% share
16,292g
287 CS · 8.7/m
에이긍#KR33
Bard · Support
1 / 10 / 21
55% KP
12,361
8.3% share
10,219g
28 CS · 0.9/m
Red side
DefeatDK Nevid#동두천왕
Gwen · Top
3 / 9 / 2
14.3% KP
20,830
13.3% share
11,794g
265 CS · 8.1/m
Naehyun#KR1
Talon · Jungle
10 / 5 / 10
57.1% KP
31,806
20.3% share
15,784g
249 CS · 7.6/m
CYBER ATLETA#TDAH
Ryze · Mid
6 / 7 / 11
48.6% KP
32,189
20.6% share
12,538g
254 CS · 7.7/m
ParisVan#不知名歌手
Ezreal · ADC
14 / 5 / 9
65.7% KP
54,043
34.6% share
20,179g
308 CS · 9.4/m
Bon voyage#트리거
Karma · Support
2 / 14 / 22
68.6% KP
17,442
11.2% share
10,122g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
