Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 116 days ago
6 / 6 / 4
K / D / A
50%
Kill participation
1,125.4
Damage / min
8,444g
443.6 gold / min
8
4 placed · 1 cleared
131
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Locke · Top
6 / 6 / 4
50% KP
21,421
30.1% share
8,444g
131 CS · 6.9/m
dyxiaofang#Miss
Qiyana · Jungle
4 / 8 / 5
45% KP
11,107
15.6% share
9,114g
133 CS · 7/m
로키의 코 드리블#2004
Sylas · Mid
2 / 6 / 6
40% KP
10,694
15% share
6,737g
136 CS · 7.1/m
西安小平平#CN1
Singed · ADC
0 / 7 / 4
20% KP
9,056
12.7% share
6,290g
117 CS · 6.1/m
langmanbusi#KR1
Camille · Support
8 / 10 / 5
65% KP
18,849
26.5% share
9,212g
28 CS · 1.5/m
Red side
Victoryaierlanlaozhu#KR1
Zaahen · Top
3 / 6 / 0
8.1% KP
9,957
13.6% share
8,324g
169 CS · 8.9/m
La La Land#라라랜드
Xin Zhao · Jungle
5 / 7 / 13
48.6% KP
16,629
22.8% share
8,965g
126 CS · 6.6/m
douyinsen#sen
Fizz · Mid
10 / 1 / 6
43.2% KP
15,213
20.8% share
10,408g
152 CS · 8/m
hle pyeonsik#HLE
Aphelios · ADC
15 / 4 / 4
51.4% KP
24,523
33.6% share
14,408g
176 CS · 9.2/m
Takey#KR99
Nautilus · Support
4 / 2 / 22
70.3% KP
6,667
9.1% share
7,696g
11 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
