Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 110 days ago
23 / 9 / 5
K / D / A
58.3%
Kill participation
2,077.1
Damage / min
17,400g
600.7 gold / min
21
5 placed · 2 cleared
236
8.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Olaf · Top
23 / 9 / 5
58.3% KP
60,168
44% share
17,400g
236 CS · 8.1/m
XiXi#716
Sejuani · Jungle
11 / 4 / 14
52.1% KP
24,526
17.9% share
15,214g
228 CS · 7.9/m
봄 비#0908
Yasuo · Mid
4 / 13 / 16
41.7% KP
23,110
16.9% share
12,827g
191 CS · 6.6/m
dangyadangyadang#kr0
Senna · ADC
7 / 8 / 15
45.8% KP
20,683
15.1% share
14,320g
189 CS · 6.5/m
Let me sup#KR1
Alistar · Support
3 / 4 / 16
39.6% KP
8,322
6.1% share
9,826g
43 CS · 1.5/m
Red side
DefeatThisisbear#Thisb
Volibear · Top
7 / 13 / 4
28.9% KP
27,240
18.5% share
11,083g
170 CS · 5.9/m
Departures#Kami
Jayce · Jungle
7 / 13 / 10
44.7% KP
30,542
20.8% share
13,674g
168 CS · 5.8/m
DK Despair#안 산
Akali · Mid
18 / 10 / 2
52.6% KP
40,091
27.3% share
14,857g
196 CS · 6.8/m
ParisVan#不知名歌手
Syndra · ADC
6 / 3 / 10
42.1% KP
39,053
26.6% share
13,472g
240 CS · 8.3/m
aqswdefrgt#777
Leona · Support
0 / 9 / 15
39.5% KP
10,034
6.8% share
7,803g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
