Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 109 days ago
5 / 13 / 4
K / D / A
30%
Kill participation
879
Damage / min
10,084g
349.5 gold / min
16
3 placed · 4 cleared
186
6.4 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytmhrnjh#1002
Aatrox · Top
23 / 7 / 11
61.8% KP
58,860
35% share
17,590g
190 CS · 6.6/m
관 모#KR2
Jayce · Jungle
11 / 7 / 17
50.9% KP
28,069
16.7% share
15,230g
227 CS · 7.9/m
로키의 코 드리블#2004
Galio · Mid
7 / 4 / 16
41.8% KP
25,731
15.3% share
13,079g
210 CS · 7.3/m
xycg#KR1
Syndra · ADC
10 / 4 / 25
63.6% KP
43,980
26.2% share
15,092g
196 CS · 6.8/m
Kuri#9292
Bard · Support
4 / 8 / 32
65.5% KP
11,507
6.8% share
10,435g
30 CS · 1/m
Red side
DefeatDK Nevid#동두천왕
Renekton · Top
5 / 13 / 4
30% KP
25,360
18.3% share
10,084g
186 CS · 6.4/m
Hugo小宝贝#君临韩服
Kindred · Jungle
14 / 11 / 7
70% KP
48,672
35.2% share
17,440g
215 CS · 7.5/m
LOVE WINS ALL#2006
Akali · Mid
4 / 11 / 4
26.7% KP
24,036
17.4% share
10,878g
214 CS · 7.4/m
Maybefff#0320
Zeri · ADC
6 / 9 / 7
43.3% KP
32,366
23.4% share
14,627g
245 CS · 8.5/m
Solitude#S T
Yuumi · Support
1 / 11 / 16
56.7% KP
7,875
5.7% share
7,712g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
