Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 109 days ago
6 / 11 / 6
K / D / A
38.7%
Kill participation
911.8
Damage / min
13,579g
435.5 gold / min
19
7 placed · 3 cleared
253
8.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat趙泳勳#0521
Lissandra · Top
5 / 6 / 7
38.7% KP
27,637
21.1% share
13,617g
269 CS · 8.6/m
LOS Curse#LOS
Vi · Jungle
6 / 7 / 18
77.4% KP
23,087
17.6% share
14,651g
212 CS · 6.8/m
DK Nevid#동두천왕
Yone · Mid
6 / 11 / 6
38.7% KP
28,433
21.7% share
13,579g
253 CS · 8.1/m
화안내기 1일차#001
Kai'Sa · ADC
10 / 5 / 8
58.1% KP
35,751
27.2% share
17,167g
263 CS · 8.4/m
today#30000
Camille · Support
4 / 14 / 8
38.7% KP
16,375
12.5% share
9,736g
35 CS · 1.1/m
Red side
Victory채팅치지않겠습니다#kr0
Jax · Top
8 / 5 / 8
37.2% KP
37,586
24.6% share
15,270g
253 CS · 8.1/m
포 포#PRO
Master Yi · Jungle
21 / 5 / 8
67.4% KP
38,614
25.3% share
18,521g
232 CS · 7.4/m
탑신병자노지웅#KR1
Twisted Fate · Mid
4 / 4 / 22
60.5% KP
27,814
18.2% share
13,271g
182 CS · 5.8/m
Sukura#4582
Ezreal · ADC
6 / 9 / 12
41.9% KP
29,027
19% share
13,814g
216 CS · 6.9/m
HAPPY everyday#T1 IG
Poppy · Support
4 / 8 / 22
60.5% KP
19,654
12.9% share
11,091g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
