Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 109 days ago
1 / 10 / 13
K / D / A
29.2%
Kill participation
729.3
Damage / min
10,791g
318.2 gold / min
24
9 placed · 4 cleared
196
5.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBut all man#1225
Ambessa · Top
10 / 7 / 7
37.8% KP
33,991
25% share
15,768g
267 CS · 7.9/m
La La Land#라라랜드
Jarvan IV · Jungle
3 / 7 / 19
48.9% KP
15,780
11.6% share
14,134g
224 CS · 6.6/m
Yuny#유니짜장맨
Akali · Mid
5 / 10 / 5
22.2% KP
22,174
16.3% share
12,760g
224 CS · 6.6/m
星拾柒#1717
Aphelios · ADC
25 / 11 / 3
62.2% KP
49,145
36.2% share
26,167g
259 CS · 7.6/m
아카시아#4444
Elise · Support
2 / 13 / 13
33.3% KP
14,742
10.9% share
10,250g
35 CS · 1/m
Red side
DefeatDK Nevid#동두천왕
Gnar · Top
1 / 10 / 13
29.2% KP
24,734
16.2% share
10,791g
196 CS · 5.8/m
Im noob777#777
Locke · Jungle
22 / 9 / 8
62.5% KP
36,477
23.9% share
18,957g
176 CS · 5.2/m
키아요#S T
Qiyana · Mid
11 / 7 / 11
45.8% KP
35,057
22.9% share
14,266g
220 CS · 6.5/m
Phoenix#DNF
Jhin · ADC
12 / 8 / 19
64.6% KP
45,475
29.7% share
19,348g
310 CS · 9.1/m
uluvz#KR1
Pyke · Support
2 / 11 / 16
37.5% KP
11,156
7.3% share
10,403g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
