Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 106 days ago
6 / 6 / 8
K / D / A
42.4%
Kill participation
750.1
Damage / min
11,170g
497.9 gold / min
19
5 placed · 2 cleared
174
7.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory토 쿠#KR1
Urgot · Top
10 / 4 / 6
48.5% KP
17,412
21.6% share
11,297g
138 CS · 6.2/m
DK Nevid#동두천왕
Jayce · Jungle
6 / 6 / 8
42.4% KP
16,827
20.9% share
11,170g
174 CS · 7.8/m
메이지초보#PM1
Fizz · Mid
7 / 2 / 8
45.5% KP
14,018
17.4% share
11,871g
173 CS · 7.7/m
家有娜宝#0520
Sivir · ADC
9 / 1 / 9
54.5% KP
23,550
29.3% share
14,446g
229 CS · 10.2/m
Love Pantheon#0615
Lulu · Support
1 / 0 / 22
69.7% KP
8,694
10.8% share
8,206g
20 CS · 0.9/m
Red side
DefeatZamudo#NRG
Gangplank · Top
4 / 5 / 4
61.5% KP
22,767
36.6% share
12,008g
222 CS · 9.9/m
Heavy Sernade#겸손및감사
Evelynn · Jungle
3 / 6 / 5
61.5% KP
11,790
19% share
9,340g
129 CS · 5.8/m
첫째키아나여왕#KR1
Ryze · Mid
4 / 7 / 0
30.8% KP
14,861
23.9% share
9,647g
177 CS · 7.9/m
厌终离#bili
Miss Fortune · ADC
2 / 7 / 3
38.5% KP
9,131
14.7% share
9,706g
193 CS · 8.6/m
피오라 혐오#KR1
Nautilus · Support
0 / 8 / 4
30.8% KP
3,604
5.8% share
5,783g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
