Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 106 days ago
12 / 8 / 7
K / D / A
50%
Kill participation
1,327.1
Damage / min
11,923g
475.3 gold / min
28
5 placed · 7 cleared
166
6.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory빵 디#씰룩씰룩
Zaahen · Top
1 / 11 / 1
5.9% KP
19,472
18.9% share
8,576g
154 CS · 6.1/m
Jaydenn#JD1
Lee Sin · Jungle
13 / 5 / 9
64.7% KP
28,600
27.8% share
14,183g
138 CS · 5.5/m
도천지#KR1
Orianna · Mid
2 / 8 / 11
38.2% KP
14,983
14.6% share
8,668g
144 CS · 5.7/m
아 뜨#abc
Caitlyn · ADC
11 / 6 / 9
58.8% KP
21,719
21.1% share
13,424g
189 CS · 7.5/m
DNS 피터#0428
Elise · Support
7 / 8 / 12
55.9% KP
18,139
17.6% share
10,093g
28 CS · 1.1/m
Red side
DefeatDK Nevid#동두천왕
Olaf · Top
12 / 8 / 7
50% KP
33,288
29.9% share
11,923g
166 CS · 6.6/m
guz1vjppr0kut3#2810
Vi · Jungle
7 / 2 / 7
36.8% KP
17,986
16.2% share
11,912g
191 CS · 7.6/m
KRX AKaJe#MUR
Locke · Mid
11 / 5 / 6
44.7% KP
24,420
21.9% share
10,746g
160 CS · 6.4/m
tay#oon
Draven · ADC
4 / 12 / 9
34.2% KP
20,799
18.7% share
11,039g
191 CS · 7.6/m
Celine#KR33
Camille · Support
4 / 7 / 12
42.1% KP
14,778
13.3% share
8,510g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
