Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 104 days ago
9 / 5 / 5
K / D / A
29.8%
Kill participation
825.5
Damage / min
14,878g
495.1 gold / min
28
6 placed · 4 cleared
254
8.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Jayce · Top
5 / 9 / 5
52.6% KP
22,172
23.2% share
11,134g
176 CS · 5.9/m
Devoured#JGGOD
Naafiri · Jungle
3 / 10 / 6
47.4% KP
13,594
14.2% share
12,139g
255 CS · 8.5/m
미북이#KR1
Sylas · Mid
4 / 12 / 4
42.1% KP
22,442
23.4% share
10,664g
186 CS · 6.2/m
Ehz NuygniX#99999
Ezreal · ADC
6 / 7 / 8
73.7% KP
26,458
27.6% share
17,227g
261 CS · 8.7/m
TheHank#Xhh
Bard · Support
1 / 9 / 11
63.2% KP
11,068
11.6% share
8,519g
22 CS · 0.7/m
Red side
VictoryDK Nevid#동두천왕
Olaf · Top
9 / 5 / 5
29.8% KP
24,806
17.8% share
14,878g
254 CS · 8.5/m
So be it#last
Qiyana · Jungle
18 / 3 / 8
55.3% KP
32,676
23.4% share
17,265g
199 CS · 6.6/m
대광 #God
Syndra · Mid
9 / 2 / 19
59.6% KP
43,221
31% share
14,549g
238 CS · 7.9/m
Robin#星期日
Kai'Sa · ADC
8 / 7 / 8
34% KP
27,202
19.5% share
14,762g
219 CS · 7.3/m
Bluffing#1207
Rell · Support
3 / 2 / 34
78.7% KP
11,596
8.3% share
11,412g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
