Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 104 days ago
6 / 7 / 7
K / D / A
31.7%
Kill participation
1,146.8
Damage / min
11,776g
400.8 gold / min
24
12 placed · 0 cleared
171
5.8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Vayne · Top
6 / 7 / 7
31.7% KP
33,696
20.5% share
11,776g
171 CS · 5.8/m
화이팅an#KR1
Karthus · Jungle
9 / 8 / 21
73.2% KP
47,483
28.9% share
16,194g
215 CS · 7.3/m
아 소#502
Locke · Mid
18 / 6 / 8
63.4% KP
40,630
24.7% share
15,805g
184 CS · 6.3/m
목 조르고 능욕하기#싸대기
Jhin · ADC
5 / 7 / 13
43.9% KP
26,201
15.9% share
14,728g
230 CS · 7.8/m
쇼쵸규#KR1
Sona · Support
3 / 4 / 27
73.2% KP
16,348
9.9% share
10,395g
20 CS · 0.7/m
Red side
Defeat설 향#눈처럼
Malphite · Top
5 / 7 / 6
34.4% KP
19,418
18.3% share
10,121g
150 CS · 5.1/m
Amel#LFT
Skarner · Jungle
10 / 7 / 11
65.6% KP
24,446
23% share
12,797g
158 CS · 5.4/m
자 찍습니다#KR1
Garen · Mid
5 / 11 / 6
34.4% KP
18,462
17.4% share
12,261g
206 CS · 7/m
Blaster#KR0
Mel · ADC
8 / 8 / 8
50% KP
28,815
27.1% share
13,732g
250 CS · 8.5/m
haoyunhaoyun#mio韩服
Bard · Support
4 / 8 / 21
78.1% KP
15,033
14.2% share
10,069g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
