Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 104 days ago
9 / 1 / 12
K / D / A
53.8%
Kill participation
864.5
Damage / min
13,400g
502.5 gold / min
37
7 placed · 4 cleared
192
7.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory미소녀#mio韩服
Yasuo · Top
9 / 5 / 2
28.2% KP
18,828
16.1% share
12,254g
204 CS · 7.7/m
DK Nevid#동두천왕
Wukong · Jungle
9 / 1 / 12
53.8% KP
23,053
19.8% share
13,400g
192 CS · 7.2/m
Witt#123
Zoe · Mid
6 / 4 / 10
41% KP
29,509
25.3% share
12,093g
209 CS · 7.8/m
sad and bad#KR1
Lucian · ADC
12 / 5 / 11
59% KP
34,572
29.6% share
16,205g
220 CS · 8.3/m
小 云#ziye
Shen · Support
3 / 3 / 20
59% KP
10,742
9.2% share
10,112g
35 CS · 1.3/m
Red side
Defeatzhen xi#黑玫瑰
Pantheon · Top
6 / 5 / 2
44.4% KP
18,233
23.6% share
12,864g
216 CS · 8.1/m
Zven#S16
Nocturne · Jungle
3 / 7 / 7
55.6% KP
13,669
17.7% share
11,189g
170 CS · 6.4/m
네 요#ね よ
Yone · Mid
4 / 11 / 2
33.3% KP
15,768
20.4% share
10,525g
193 CS · 7.2/m
편민기#편민기
Nilah · ADC
2 / 11 / 2
22.2% KP
10,262
13.3% share
10,019g
201 CS · 7.5/m
Celine#KR33
Seraphine · Support
3 / 5 / 6
50% KP
19,398
25.1% share
9,825g
66 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
