Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 103 days ago
5 / 11 / 11
K / D / A
33.3%
Kill participation
839
Damage / min
13,286g
401.8 gold / min
20
6 placed · 1 cleared
199
6 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Olaf · Top
5 / 11 / 11
33.3% KP
27,742
20.2% share
13,286g
199 CS · 6/m
T1zzy#0801
Kindred · Jungle
16 / 6 / 11
56.3% KP
33,896
24.7% share
18,102g
209 CS · 6.3/m
ORI AP#FAN
Xerath · Mid
18 / 8 / 9
56.3% KP
39,905
29.1% share
17,497g
275 CS · 8.3/m
dawn#2857
Hwei · ADC
7 / 4 / 16
47.9% KP
23,871
17.4% share
14,264g
178 CS · 5.4/m
피망생강오이깻잎#0000
Bard · Support
2 / 9 / 31
68.8% KP
11,927
8.7% share
11,647g
34 CS · 1/m
Red side
DefeatAlielie#2001
Jax · Top
14 / 8 / 5
50% KP
40,877
31.8% share
17,269g
314 CS · 9.5/m
CC哥天下第一#666
Elise · Jungle
7 / 10 / 9
42.1% KP
17,541
13.6% share
14,045g
190 CS · 5.7/m
LIFE#021
Jayce · Mid
14 / 9 / 4
47.4% KP
43,097
33.5% share
16,502g
236 CS · 7.1/m
사랑합니다#K T
Viktor · ADC
3 / 9 / 6
23.7% KP
18,563
14.4% share
12,904g
274 CS · 8.3/m
참치먹는 미어캣#KR1
Nautilus · Support
0 / 13 / 17
44.7% KP
8,491
6.6% share
9,001g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
